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Marksman

Crossbow Expert
Master level:
30
Type:
?
Pre-requisite:
Crossbow Mastery Lv. 10
PVE Level 1: Crossbow Mastery: +56%, Weapon ATT: +1, Maximum Critical Damage: +1%
Level 15: Crossbow Mastery: +63%, Weapon ATT: +15, Maximum Critical Damage: +8%
Level 30: Crossbow Mastery: +70%, Weapon ATT: +30, Maximum Critical Damage: +15%
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Maple Warrior
Master level:
30
Type:
?
PVE Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec
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Sharp Eyes
Master level:
30
Type:
?
PVE Level 1: MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec
Level 15: MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec
Level 30: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec
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Illusion Step
Master level:
30
Type:
?
Pre-requisite:
Concentrate Lv. 5
PVE Level 1: MP Cost: 20, Duration: 66 sec, DEX: +11, Avoidability: +1%
Passive Effects - Damage taken: -2%
Level 15: MP Cost: 27, Duration: 150 sec, DEX: +25, Avoidability: +15%
Passive Effects - Damage taken: -10%
Level 30: MP Cost: 35, Duration: 240 sec, DEX: +40, Avoidability: +30%
Passive Effects - Damage taken: -20%
PVP Level 1: MP Cost: 20, Duration: 66 sec, DEX: +11, Avoidability: +1%
Level 15: MP Cost: 27, Duration: 150 sec, DEX: +25, Avoidability: +8%
Level 30: MP Cost: 35, Duration: 240 sec, DEX: +40, Avoidability: +15%
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Snipe
Master level:
30
Type:
?
PVE Level 1: MP Cost: 340, Chance to KO normal monsters: 100%, Damage dealt to boss monster: 2583%. Ignored Mob Defense Rate: 2%, Bonus Critical Rate: 100%
Cooldown: 20 sec
Level 15: MP Cost: 200, Chance to KO normal monsters: 100%, Damage dealt to boss monster: 3465%. Ignored Mob Defense Rate: 10%, Bonus Critical Rate: 100%
Cooldown: 15 sec
Level 30: MP Cost: 50, Chance to KO normal monsters: 100%, Damage dealt to boss monster: 4410%. Ignored Mob Defense Rate: 20%, Bonus Critical Rate: 100%
Cooldown: 5 sec
PVP Level 1: MP Cost: 340, Damage: 306%, Number of Critical Attacks: 4, Cooldown: 20 sec
Level 15: MP Cost: 200, Damage: 348%, Number of Critical Attacks: 4, Cooldown: 15 sec
Level 30: MP Cost: 50, Damage: 393%, Number of Critical Attacks: 4, Cooldown: 5 sec
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Hero's Will
Master level:
5
Type:
?
PVE Level 1: MP Cost: 30, Cooldown: 600 sec
Level 3: MP Cost: 30, Cooldown: 480 sec
Level 5: MP Cost: 30, Cooldown: 360 sec
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Bolt Surplus
Master level:
10
Type:
?
PVE Level 1: Increases number of attacks by 1 for all multi-hit skills. Critical Rate Cap of Rangefinder increases by 21%. Total Damage Boost increases by 31%
Level 5: Increases number of attacks by 1 for all multi-hit skills. Critical Rate Cap of Rangefinder increases by 25%. Total Damage Boost increases by 35%
Level 10: Increases number of attacks by 1 for all multi-hit skills. Critical Rate Cap of Rangefinder increases by 30%. Total Damage Boost increases by 40%
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Last Man Standing
Master level:
10
Type:
?
PVE Level 1: When the skill hits a single target, if there are no monsters within 80 units of the enemy's left and right, the damage increases by 2%
Level 5: When the skill hits a single target, if there are no monsters within 80 units of the enemy's left and right, the damage increases by 10%
Level 10: When the skill hits a single target, if there are no monsters within 80 units of the enemy's left and right, the damage increases by 20%
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Vital Hunter
Master level:
20
Type:
?
PVE Level 1: 1% Defense ignored at minimum distance. Increases by 1% per 40 distance. Able to ignore up to 31%
Level 10: 5% Defense ignored at minimum distance. Increases by 2% per 40 distance. Able to ignore up to 40%
Level 20: 10% Defense ignored at minimum distance. Increases by 4% per 40 distance. Able to ignore up to 50%
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Arrow Illusion
Master level:
30
Type:
?
PVE Level 1: MP Cost: 30, summon Arrow Illusion with 27500 HP for 16 sec
Deal 113% to surrounding enemies. After pulling in, Stun at 12% chance for 1 sec. When damage is taken, reflect 330%
Level 15: MP Cost: 50, summon Arrow Illusion with 62500 HP for 30 sec
Deal 155% to surrounding enemies. After pulling in, Stun at 40% chance for 2 sec. When damage is taken, reflect 750%
Level 30: MP Cost: 70, summon Arrow Illusion with 100000 HP for 45 sec
Deal 200% to surrounding enemies. After pulling in, Stun at 70% chance for 4 sec. When damage is taken, reflect 1200%
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Piercing Arrow
Master level:
30
Type:
?
PVE Level 1: MP Cost: 24, Damage: 205%, Max Enemies Penetrated: 6, Number of Attacks: 4, damage increases by 1.2 times at every pierce
Level 15: MP Cost: 32, Damage: 275%, Max Enemies Penetrated: 6, Number of Attacks: 4, damage increases by 1.2 times at every pierce
Level 30: MP Cost: 42, Damage: 350%, Max Enemies Penetrated: 6, Number of Attacks: 4, damage increases by 1.2 times at every pierce
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High Speed Shot Hyper Skill
Master level:
1
Type:
?
PVE Level 1: MP Cost: 300, Max Enemies Hit: 12, Damage: 4000%
Cooldown: 30 sec
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Epic Adventure Hyper Skill
Master level:
1
Type:
?
PVE Level 1: MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5000000
Cooldown: 120 sec. Applies to any Explorer class within the party
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Bullseye Shot Hyper Skill
Master level:
1
Type:
?
PVE Level 1: MP Cost: 200, Duration: 30 sec, Bonus Critical Rate: 20%, Bonus Max Critical Damage: 20%, Bonus Monster DEF Ignored: 20%
Cooldown: 90 sec
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