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Crusader

Self Recovery
Master level:
10
Type:
?
PVE Level 1: Recovers 100 HP and 20 MP every 4 seconds.
Level 5: Recovers 500 HP and 100 MP every 4 seconds.
Level 10: Recovers 1000 HP and 200 MP every 4 seconds.
PVP -
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Chance Attack
Master level:
10
Type:
?
PVE Level 1: Damage (to stunned, blinded, frozen enemies): 107%
Level 5: Damage (to stunned, blinded, frozen enemies): 115%
Level 10: Damage (to stunned, blinded, frozen enemies): 125%
PVP -
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Endure
Master level:
20
Type:
?
PVE Level 1: Additional 11% resistance to status ailments and all elements
Level 10: Additional 20% resistance to status ailments and all elements
Level 20: Additional 30% resistance to status ailments and all elements
PVP -
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Panic
Master level:
20
Type:
?
Pre-requisite:
Combo Attack Lv. 1
PVE Level 1: By using 10 MP and 2 combo orb, Max Enemies Hit: 6, Damage: 865%, Enemy's Attack Power: --11%. When Shadow Attack and Blind effect activates at 33% chance, Enemy's Accuracy: -11% for 42 sec. When it's used within 29 sec, 1 additional combo orb will be consumed
Level 10: By using 15 MP and 2 combo orb, Max Enemies Hit: 6, Damage: 1000%, Enemy's Attack Power: --20%. When Shadow Attack and Blind effect activates at 60% chance, Enemy's Accuracy: -15% for 60 sec. When it's used within 20 sec, 1 additional combo orb will be consumed
Level 20: By using 20 MP and 2 combo orb, Max Enemies Hit: 6, Damage: 1150%, Enemy's Attack Power: --30%. When Shadow Attack and Blind effect activates at 90% chance, Enemy's Accuracy: -20% for 80 sec. When it's used within 10 sec, 1 additional combo orb will be consumed
PVP Level 1: By using 10 MP and 2 combo orb, Max Enemies Hit: 6, Damage: 865%, Enemy's Attack Power: --11%. When Shadow Attack and Blind effect activates at 33% chance, Enemy's Accuracy: -11% for 42 sec. When it's used within 29 sec, 1 additional combo orb will be consumed
Level 10: By using 15 MP and 2 combo orb, Max Enemies Hit: 6, Damage: 1000%, Enemy's Attack Power: --20%. When Shadow Attack and Blind effect activates at 60% chance, Enemy's Accuracy: -15% for 60 sec. When it's used within 20 sec, 1 additional combo orb will be consumed
Level 20: By using 20 MP and 2 combo orb, Max Enemies Hit: 6, Damage: 1150%, Enemy's Attack Power: --30%. When Shadow Attack and Blind effect activates at 90% chance, Enemy's Accuracy: -20% for 80 sec. When it's used within 10 sec, 1 additional combo orb will be consumed
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Shout
Master level:
20
Type:
?
PVE Level 1: MP Cost: 8, Damage: 152%, Max Monsters Hit: 6, Stun Chance: 57%, Stun Duration: 4 sec
Level 10: MP Cost: 13, Damage: 260%, Max Monsters Hit: 8, Stun Chance: 75%, Stun Duration: 6 sec
Level 20: MP Cost: 18, Damage: 380%, Max Monsters Hit: 10, Stun Chance: 95%, Stun Duration: 8 sec
PVP Level 1: MP Cost: 8, Damage: 152%, Max Enemies Hit: 6, Stun Chance: 57%, Stun Duration: 4 sec
Cooldown: ?ooltime sec
Level 10: MP Cost: 13, Damage: 260%, Max Enemies Hit: 8, Stun Chance: 75%, Stun Duration: 6 sec
Cooldown: ?ooltime sec
Level 20: MP Cost: 18, Damage: 380%, Max Enemies Hit: 10, Stun Chance: 95%, Stun Duration: 8 sec
Cooldown: ?ooltime sec
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Intrepid Slash
Master level:
20
Type:
?
PVE Level 1: MP Cost: 15, Damage: 201%, Number of Attacks: 3, Max Enemies Hit: 6
Level 10: MP Cost: 17, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 6
Level 20: MP Cost: 19, Damage: 258%, Number of Attacks: 3, Max Enemies Hit: 6
PVP Level 1: MP Cost: 15, Damage: 201%, Number of Attacks: 3, Max Enemies Hit: 6
Level 10: MP Cost: 17, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 6
Level 20: MP Cost: 19, Damage: 258%, Number of Attacks: 3, Max Enemies Hit: 6
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Combo Synergy
Master level:
20
Type:
?
PVE Level 1: Has a 42% chance to gain a combo orb with every attack. Total Attack Power increases by 1% for each combo orb. Upon taking a hit, has a 11 chance to charge a combo orb
Level 10: Has a 60% chance to gain a combo orb with every attack. Total Attack Power increases by 3% for each combo orb. Upon taking a hit, has a 20 chance to charge a combo orb
Level 20: Has a 80% chance to gain a combo orb with every attack. Total Attack Power increases by 5% for each combo orb. Upon taking a hit, has a 30 chance to charge a combo orb
PVP Level 1: Has a 42% chance to gain a combo orb with every attack. Total Attack Power increases by 1% for each combo orb. Upon taking a hit, has a 11 chance to charge a combo orb
Level 10: Has a 60% chance to gain a combo orb with every attack. Total Attack Power increases by 3% for each combo orb. Upon taking a hit, has a 20 chance to charge a combo orb
Level 20: Has a 80% chance to gain a combo orb with every attack. Total Attack Power increases by 5% for each combo orb. Upon taking a hit, has a 30 chance to charge a combo orb
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Rush
Master level:
10
Type:
?
PVE Level 1: MP Cost: 11, Damage: 251%, Max Enemies Pushed: 7
Level 5: MP Cost: 14, Damage: 275%, Max Enemies Pushed: 9
Level 10: MP Cost: 20, Damage: 305%, Max Enemies Pushed: 12
PVP Level 1: MP Cost: 11, Damage: 251%, Max Enemies Hit: 7, Speed: ?
Cooldown: ?ooltime sec
Level 5: MP Cost: 14, Damage: 275%, Max Enemies Hit: 9, Speed: ?
Cooldown: ?ooltime sec
Level 10: MP Cost: 20, Damage: 305%, Max Enemies Hit: 12, Speed: ?
Cooldown: ?ooltime sec
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