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Dawn Warrior (3rd job)

Self Recovery
Master level:
20
Type:
?
PVE Level 1: 10 HP and 3 MP recovered every 4 seconds.
Level 10: 100 HP and 30 MP recovered every 4 seconds.
Level 20: 200 HP and 60 MP recovered every 4 seconds.
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Advanced combo
Master level:
20
Type:
?
Pre-requisite:
Combo Attack Lv. 20
PVE Level 1: Damage: +5% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 22%
Level 10: Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 40%
Level 20: Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 60%
PVP Level 1: Max Combo Orbs: +5, Double Combo Orb Chance: 22%
Level 10: Max Combo Orbs: +7, Double Combo Orb Chance: 40%
Level 20: Max Combo Orbs: +10, Double Combo Orb Chance: 60%
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Combo Attack
Master level:
20
Type:
?
PVE Level 1: MP Cost: 20 , Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
Level 10: MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
Level 20: MP Cost: 32 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
PVP Level 1: MP Cost: 20 , Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
Level 10: MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +2% per combo orb
Level 20: MP Cost: 32 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +4% per combo orb
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Panic
Master level:
20
Type:
?
Pre-requisite:
Combo Attack Lv. 1
PVE Level 1: MP Cost: 10, 2 combo orbs are used to deal 850% damage on 6 enemies, Enemy Attack: --11%, Blind Chance: 33%, Enemy Accuracy (when Blind): -11%
Cooldown: 60 sec
Level 10: MP Cost: 15, 2 combo orbs are used to deal 940% damage on 6 enemies, Enemy Attack: --20%, Blind Chance: 60%, Enemy Accuracy (when Blind): -15%
Cooldown: 45 sec
Level 20: MP Cost: 20, 2 combo orbs are used to deal 1040% damage on 6 enemies, Enemy Attack: --30%, Blind Chance: 90%, Enemy Accuracy (when Blind): -20%
Cooldown: 30 sec
PVP Level 1: MP Cost: 10, 5 combo orbs are used to deal 657% damage on 3 enemies, Enemy Attack: --11%, Blind Chance: 2%, Enemy Accuracy (when Blind): -2%
Cooldown: 10 sec
Level 10: MP Cost: 15, 5 combo orbs are used to deal 720% damage on 3 enemies, Enemy Attack: --20%, Blind Chance: 20%, Enemy Accuracy (when Blind): -20%
Cooldown: 10 sec
Level 20: MP Cost: 20, 5 combo orbs are used to deal 790% damage on 3 enemies, Enemy Attack: --30%, Blind Chance: 40%, Enemy Accuracy (when Blind): -40%
Cooldown: 10 sec
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Coma
Master level:
20
Type:
?
Pre-requisite:
Combo Attack Lv. 1
PVE Level 1: 12 MP and 1 combo orbs are used to deal 528% on 6 enemies, Stun Chance: 33%, Stun Duration: 2 sec
Level 10: 17 MP and 1 combo orbs are used to deal 600% on 6 enemies, Stun Chance: 60%, Stun Duration: 3 sec
Level 20: 22 MP and 1 combo orbs are used to deal 680% on 6 enemies, Stun Chance: 90%, Stun Duration: 4 sec
PVP Level 1: 12 MP and 3 combo orbs are used to deal 386% damage to 3 enemies, Stun Chance: 1%, Stun Duration: 1
Cooldown: 5 sec
Level 10: 17 MP and 3 combo orbs are used to deal 440% damage to 3 enemies, Stun Chance: 5%, Stun Duration: 1
Cooldown: 5 sec
Level 20: 22 MP and 3 combo orbs are used to deal 500% damage to 3 enemies, Stun Chance: 10%, Stun Duration: 1
Cooldown: 5 sec
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Intrepid Slash
Master level:
20
Type:
?
PVE Level 1: MP Cost: 15, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 4
Level 10: MP Cost: 17, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4
Level 20: MP Cost: 19, Damage: 240%, Number of Attacks: 3, Max Enemies Hit: 4
PVP Level 1: MP Cost: 15, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 3
Level 10: MP Cost: 18, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 3
Level 20: MP Cost: 21, Damage: 178%, Number of Attacks: 3, Max Enemies Hit: 3
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Soul Driver
Master level:
20
Type:
?
PVE Level 1: MP Cost: 15, Damage: 123%, Max Monsters Hit: 4
Level 10: MP Cost: 19, Damage: 150%, Max Monsters Hit: 5
Level 20: MP Cost: 25, Damage: 180%, Max Monsters Hit: 6
PVP Level 1: MP Cost: 15, Damage: 109%, Number of Attacks: 4, Max Enemies Hit: 6
Cooldown: 5 sec
Level 10: MP Cost: 19, Damage: 136%, Number of Attacks: 4, Max Enemies Hit: 6
Cooldown: 5 sec
Level 20: MP Cost: 25, Damage: 166%, Number of Attacks: 4, Max Enemies Hit: 6
Cooldown: 5 sec
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Radiant Charge
Master level:
10
Type:
?
PVE Level 1: MP Cost: 25, Damage: +12%, Duration: 30 sec
Level 5: MP Cost: 30, Damage: +20%, Duration: 150 sec
Level 10: MP Cost: 40, Damage: +30%, Duration: 300 sec
PVP Level 1: MP Cost: 25, Damage: +?ndieDamR%, Duration: 30 sec
Level 5: MP Cost: 30, Damage: +?ndieDamR%, Duration: 150 sec
Level 10: MP Cost: 40, Damage: +?ndieDamR%, Duration: 300 sec
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Magic Crash
Master level:
1
Type:
?
Pre-requisite:
Radiant Charge Lv. 3
PVE Level 1: MP Cost: 15, Success Rate: 100%, Buff Block Duration: 20 sec
PVP Level 1: MP Cost: 15, Success Rate: 60%, Buff Block Duration: 5 sec
Cooldown: 60 sec
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Will of Steel
Master level:
20
Type:
?
PVE Level 1: Abnormal Status and Elemental Resistance: +1%, Damage Intake: -6%, Recovered 1% of your Max HP every 14 secs.
Level 10: Abnormal Status and Elemental Resistance: +10%, Damage Intake: -15%, Recovered 3% of your Max HP every 9 secs.
Level 20: Abnormal Status and Elemental Resistance: +20%, Damage Intake: -25%, Recovered 5% of your Max HP every 4 secs.
PVP -
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Inner Voice
Master level:
20
Type:
?
PVE Level 1: Weapon ATT: +5, Strength: +2
Level 10: Weapon ATT: +15, Strength: +20
Level 20: Weapon ATT: +30, Strength: +40
PVP -
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Rising Sun
Master level:
20
Type:
?
PVE Level 1: MP Cost: 29, Damage: 1%, and Attack Speed Increased by 1 stage. Cannot be used with Falling Moon.
Level 10: MP Cost: 20, Damage: 10%, and Attack Speed Increased by 1 stage. Cannot be used with Falling Moon.
Level 20: MP Cost: 10, Damage: 20%, and Attack Speed Increased by 1 stage. Cannot be used with Falling Moon.
PVP -
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True Sight
Master level:
10
Type:
?
PVE Level 1: MP Cost: 32, 10% chance to debuff all enemies in range with DEF -1%, Elemental Resistance: -1% for 3 sec.
Level 5: MP Cost: 40, 50% chance to debuff all enemies in range with DEF -5%, Elemental Resistance: -5% for 15 sec.
Level 10: MP Cost: 50, 100% chance to debuff all enemies in range with DEF -10%, Elemental Resistance: -10% for 30 sec.
PVP -
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Soul of the Guardian
Master level:
20
Type:
?
PVE Level 1: MP Cost: 43, Max HP: +100, Weapon DEF and Magic DEF: +75, Duration: 28 sec
Level 10: MP Cost: 55, Max HP: +1000, Weapon DEF and Magic DEF: +750, Duration: 100 sec
Level 20: MP Cost: 70, Max HP: +2000, Weapon DEF and Magic DEF: +1500, Duration: 180 sec
PVP -
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Moon Shadow
Master level:
20
Type:
?
PVE Level 1: MP Cost: 18, Damage: 158%, Number of Attacks: 5, Enemies Hit: 6
Level 10: MP Cost: 23, Damage: 185%, Number of Attacks: 5, Enemies Hit: 6
Level 20: MP Cost: 28, Damage: 215%, Number of Attacks: 5, Enemies Hit: 6
PVP -
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Moon Cross
Master level:
20
Type:
?
PVE Level 1: MP Cost: 27, While pulling: Damage: 117%, Number of Attacks: 4, Enemies Hit: 6
Level 10: MP Cost: 32, While pulling: Damage: 135%, Number of Attacks: 4, Enemies Hit: 6
Level 20: MP Cost: 37, While pulling: Damage: 155%, Number of Attacks: 4, Enemies Hit: 6
PVP -
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Light Merger
Master level:
20
Type:
?
PVE Level 1: MP Cost: 18, Damage: 244%, Number of Attacks: 3, Enemies Hit: 1
Level 10: MP Cost: 23, Damage: 280%, Number of Attacks: 3, Enemies Hit: 1
Level 20: MP Cost: 28, Damage: 320%, Number of Attacks: 3, Enemies Hit: 1
PVP -
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Sun Cross
Master level:
20
Type:
?
PVE Level 1: MP Cost: 27, Damage: 233%, Number of Attacks: 2, Enemies Pushed Back: 6
Level 10: MP Cost: 32, Damage: 260%, Number of Attacks: 2, Enemies Pushed Back: 6
Level 20: MP Cost: 37, Damage: 290%, Number of Attacks: 2, Enemies Pushed Back: 6
PVP -
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