Dawn Warrior (4th job)
Student of the Blade |
Master level:
30 |
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Type:
? |
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PVE | Level 1: One-Handed and Two-Handed Sword Mastery: +56%, Weapon ATT: +21, Minimum Critical Damage: +1% | ||
Level 15: One-Handed and Two-Handed Sword Mastery: +63%, Weapon ATT: +35, Minimum Critical Damage: +8% | |||
Level 30: One-Handed and Two-Handed Sword Mastery: +70%, Weapon ATT: +50, Minimum Critical Damage: +15% | |||
PVP | - | ||
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Unpredictable |
Master level:
10 |
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Type:
? |
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PVE | Level 1: Monster DEF ignored: 3% | ||
Level 5: Monster DEF ignored: 15% | |||
Level 10: Monster DEF ignored: 30% | |||
PVP | - | ||
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Master of the Sword |
Master level:
30 |
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Type:
? |
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PVE | Level 1: [Falling Moon] Critical Rate: +20%, Attack Count on All Skills: x2, Damage Reduction: 70% [Rising Sun] Damage: 25% Attack Speed: +2 |
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Level 15: [Falling Moon] Critical Rate: +27%, Attack Count on All Skills: x2, Damage Reduction: 75% [Rising Sun] Damage: 32% Attack Speed: +2 |
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Level 30: [Falling Moon] Critical Rate: +35%, Attack Count on All Skills: x2, Damage Reduction: 80% [Rising Sun] Damage: 40% Attack Speed: +2 |
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PVP | - | ||
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Master of the Sword (Rising Sun) |
Master level:
30 |
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Type:
? |
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PVE | Level 1: [Falling Moon] Critical Rate: +?ndieCr%, Attack Count on All Skills: x20, Damage Reduction: 2% [Rising Sun] Damage: ?% Attack Speed: +2 |
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Level 15: [Falling Moon] Critical Rate: +?ndieCr%, Attack Count on All Skills: x27, Damage Reduction: 2% [Rising Sun] Damage: ?% Attack Speed: +2 |
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Level 30: [Falling Moon] Critical Rate: +?ndieCr%, Attack Count on All Skills: x35, Damage Reduction: 2% [Rising Sun] Damage: ?% Attack Speed: +2 |
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PVP | - | ||
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Hyper Strength |
Master level:
1 |
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Type:
? |
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PVE | Level 1: STR +50 | ||
PVP | - | ||
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Hyper Dexterity |
Master level:
1 |
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Type:
? |
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PVE | Level 1: DEX +50 | ||
PVP | - | ||
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Hyper Intelligence |
Master level:
1 |
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Type:
? |
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PVE | Level 1: INT +50 | ||
PVP | - | ||
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Hyper Luck |
Master level:
1 |
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Type:
? |
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PVE | Level 1: LUK +50 | ||
PVP | - | ||
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Hyper Critical |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Critical Rate: +10% | ||
PVP | - | ||
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Hyper Accuracy |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Accuracy +20% | ||
PVP | - | ||
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Hyper Health |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Max HP: +15% | ||
PVP | - | ||
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Hyper Mana |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Max MP +15% | ||
PVP | - | ||
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Hyper Fury |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Max DF +50 | ||
PVP | - | ||
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Hyper Defense |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Weapon DEF +500 | ||
PVP | - | ||
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Hyper Magic Defense |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Magic DEF +500 | ||
PVP | - | ||
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Hyper Speed |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Movement Speed +10 | ||
PVP | - | ||
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Hyper Jump |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Jump +10 | ||
PVP | - | ||
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True Sight - Persist |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Duration: +20 sec | ||
PVP | - | ||
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True Sight - Enhance |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Elemental Resistance: Additional -10% | ||
PVP | - | ||
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True Sight - Guardbreak |
Master level:
1 |
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Type:
? |
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PVE | Level 1: DEF: Additional -10% | ||
PVP | - | ||
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Divide and Pierce - Reinforce |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Damage: +20% | ||
PVP | - | ||
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Divide and Pierce - Spread |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Monsters Hit: +2 | ||
PVP | - | ||
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Divide and Pierce - Extra Strike |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Number of Attacks: +1 | ||
PVP | - | ||
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Careening Dance - Reinforce |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Damage: +20% | ||
PVP | - | ||
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Careening Dance - Guardbreak |
Master level:
1 |
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Type:
? |
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PVE | Level 1: Monster DEF ignored increased 20% | ||
PVP | - | ||
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Careening Dance - Boss Rush |
Master level:
1 |
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Type:
? |
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PVE | Level 1: 20% additional damage against bosses | ||
PVP | - | ||
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Call of Cygnus |
Master level:
30 |
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Type:
? |
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PVE | Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec | ||
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec | |||
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec | |||
PVP | - | ||
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Impaling Rays |
Master level:
30 |
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Type:
? |
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PVE | Level 1: MP Cost: 64, Max Enemies Hit: 15, Damage: 415%, Number of Attacks: 1, Chance to Incapacitate: 50% Incapacitate Duration: 10 sec. Damage after Debuff: +415% Cooldown: 178 Sec. |
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Level 15: MP Cost: 80, Max Enemies Hit: 15, Damage: 625%, Number of Attacks: 1, Chance to Incapacitate: 75% Incapacitate Duration: 15 sec. Damage after Debuff: +625% Cooldown: 150 Sec. |
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Level 30: MP Cost: 100, Max Enemies Hit: 15, Damage: 850%, Number of Attacks: 1, Chance to Incapacitate: 100% Incapacitate Duration: 20 sec. Damage after Debuff: +850% Cooldown: 120 Sec. |
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PVP | - | ||
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Equinox Cycle |
Master level:
20 |
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Type:
? |
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PVE | Level 1: MP Cost: 44, Duration: 10 sec. During this time, every time a skill is used, the position changes and activates both Falling Moon and Raising Sun effects. | ||
Level 10: MP Cost: 56, Duration: 100 sec. During this time, every time a skill is used, the position changes and activates both Falling Moon and Raising Sun effects. | |||
Level 20: MP Cost: 68, Duration: 200 sec. During this time, every time a skill is used, the position changes and activates both Falling Moon and Raising Sun effects. | |||
PVP | - | ||
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Soul Pledge |
Master level:
30 |
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Type:
? |
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PVE | Level 1: MP Cost: 78, Duration: 35, All Stats: 1, Critical Rate: 4%, Stance Chance: +42% | ||
Level 15: MP Cost: 50, Duration: 105, All Stats: 15, Critical Rate: 7%, Stance Chance: +70% | |||
Level 30: MP Cost: 20, Duration: 180, All Stats: 30, Critical Rate: 10%, Stance Chance: +100% | |||
PVP | - | ||
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Equinox Cycle (Falling Moon) |
Master level:
20 |
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Type:
? |
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PVE | Level 1: Critical Rate: +1%, Attack Count of All Skills: x2, Damage Reduction: 50% | ||
Level 10: Critical Rate: +10%, Attack Count of All Skills: x2, Damage Reduction: 52% | |||
Level 20: Critical Rate: +20%, Attack Count of All Skills: x2, Damage Reduction: 55% | |||
PVP | - | ||
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Equinox Cycle (Rising Sun) |
Master level:
20 |
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Type:
? |
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PVE | Level 1: Damage 1% and Attack Speed increase by 1 stage. | ||
Level 10: Damage 10% and Attack Speed increase by 1 stage. | |||
Level 20: Damage 20% and Attack Speed increase by 1 stage. | |||
PVP | - | ||
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Impaling Rays (Dummy) |
Master level:
30 |
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Type:
? |
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PVE | Level 1: MP Cost: ?pCon, Max Enemies Hit: 1, Damage: 415%, Number of Attacks: 1, Chance to Incapacitate: ?rop% Incapacitate Duration: ?ime sec. Damage after Debuff: +?% Cooldown: ?ooltime Sec. |
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Level 15: MP Cost: ?pCon, Max Enemies Hit: 1, Damage: 625%, Number of Attacks: 1, Chance to Incapacitate: ?rop% Incapacitate Duration: ?ime sec. Damage after Debuff: +?% Cooldown: ?ooltime Sec. |
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Level 30: MP Cost: ?pCon, Max Enemies Hit: 1, Damage: 850%, Number of Attacks: 1, Chance to Incapacitate: ?rop% Incapacitate Duration: ?ime sec. Damage after Debuff: +?% Cooldown: ?ooltime Sec. |
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PVP | - | ||
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Styx Crossing |
Master level:
1 |
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Type:
? |
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PVE | Level 1: MP Cost: 300, Max Monster Hit: 15, Damage 600%, Number of Hits: 5. During Max Charge: Damage: 1000%, Number of Hits 6 Cooldown: 90 sec. |
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PVP | - | ||
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Glory of the Guardians |
Master level:
1 |
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Type:
? |
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PVE | Level 1: MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5000000 Cooldown: 120 sec. Applies to any Cygnus class within the party |
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PVP | - | ||
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Soul Forge |
Master level:
1 |
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Type:
? |
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PVE | Level 1: MP Cost: 150, Duration: 200 sec, Weapon ATT: 50, Accuracy: 30%, Max Damage: +10000000. Does not stack with Hand of Light. | ||
PVP | - | ||
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Styx Crossing |
Master level:
1 |
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Type:
? |
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PVE | Level 1: MP Cost: 300, Damage: 1000%, Number of Attacks: 6, Enemies Hit: 15 Cooldown: 90 sec |
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PVP | - | ||
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Moon Dancer |
Master level:
30 |
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Type:
? |
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PVE | Level 1: MP Cost: 4, Damage: 373%, Number of Attacks: 3, Enemies Hit: 1 | ||
Level 15: MP Cost: 6, Damage: 415%, Number of Attacks: 3, Enemies Hit: 1 | |||
Level 30: MP Cost: 8, Damage: 460%, Number of Attacks: 3, Enemies Hit: 1 | |||
PVP | - | ||
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Moon Dancer (Air) |
Master level:
30 |
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Type:
? |
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PVE | Level 1: MP Cost: 4, Damage: 373%, Number of Attacks: 3, Enemies Hit: 1 | ||
Level 15: MP Cost: 6, Damage: 415%, Number of Attacks: 3, Enemies Hit: 1 | |||
Level 30: MP Cost: 8, Damage: 460%, Number of Attacks: 3, Enemies Hit: 1 | |||
PVP | - | ||
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Crescent Divide |
Master level:
30 |
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Type:
? |
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PVE | Level 1: MP Cost: 57, Damage: 208%, Number of Attacks: 6, Enemies Hit: 7 | ||
Level 15: MP Cost: 65, Damage: 250%, Number of Attacks: 6, Enemies Hit: 7 | |||
Level 30: MP Cost: 75, Damage: 295%, Number of Attacks: 6, Enemies Hit: 7 | |||
PVP | - | ||
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Speeding Sunset |
Master level:
30 |
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Type:
? |
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PVE | Level 1: MP Cost: 4, Damage: 373%, Number of Attacks: 3, Enemies Hit: 1 | ||
Level 15: MP Cost: 6, Damage: 415%, Number of Attacks: 3, Enemies Hit: 1 | |||
Level 30: MP Cost: 8, Damage: 460%, Number of Attacks: 3, Enemies Hit: 1 | |||
PVP | - | ||
More details |
Speeding Sunset (In Air) |
Master level:
30 |
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Type:
? |
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PVE | Level 1: MP Cost: 4, Damage: 373%, Number of Attacks: 3, Enemies Hit: 1 | ||
Level 15: MP Cost: 6, Damage: 415%, Number of Attacks: 3, Enemies Hit: 1 | |||
Level 30: MP Cost: 8, Damage: 460%, Number of Attacks: 3, Enemies Hit: 1 | |||
PVP | - | ||
More details |
Solar Pierce |
Master level:
30 |
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Type:
? |
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PVE | Level 1: MP Cost: 57, Damage: 208%, Number of Attacks: 6, Enemies Hit: 7 | ||
Level 15: MP Cost: 65, Damage: 250%, Number of Attacks: 6, Enemies Hit: 7 | |||
Level 30: MP Cost: 75, Damage: 295%, Number of Attacks: 6, Enemies Hit: 7 | |||
PVP | - | ||
More details |