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Priest

Holy Focus
Master level:
10
Type:
?
Pre-requisite:
Spell Mastery Lv. 10
PVE Level 1: For all attacks and the Heal skill, Critical Rate: +4%, Accuracy: +6%, Magic Mastery: +58%
Level 5: For all attacks and the Heal skill, Critical Rate: +20%, Accuracy: +10%, Magic Mastery: +64%
Level 10: For all attacks and the Heal skill, Critical Rate: +40%, Accuracy: +15%, Magic Mastery: +70%
PVP Level 1: For all attacks and the Heal skill, Critical Rate: +4%, Accuracy: +6%, Damage: +?amR%, Magic Mastery: +58%
Level 5: For all attacks and the Heal skill, Critical Rate: +20%, Accuracy: +10%, Damage: +?amR%, Magic Mastery: +64%
Level 10: For all attacks and the Heal skill, Critical Rate: +40%, Accuracy: +15%, Damage: +?amR%, Magic Mastery: +70%
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Arcane Overdrive
Master level:
10
Type:
?
PVE Level 1: Critical Rate: +12%, Minimum Critical Damage: +7%
Level 5: Critical Rate: +20%, Minimum Critical Damage: +15%
Level 10: Critical Rate: +30%, Minimum Critical Damage: +25%
PVP -
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Dispel
Master level:
10
Type:
?
PVE Level 1: MP Cost: 100, after nullifying magic and curing Abnormal Status at 10% chance, the Divine Protection cooldown will be reduced according the number of cures by 60 sec
Level 5: MP Cost: 60, after nullifying magic and curing Abnormal Status at 50% chance, the Divine Protection cooldown will be reduced according the number of cures by 60 sec
Level 10: MP Cost: 10, after nullifying magic and curing Abnormal Status at 100% chance, the Divine Protection cooldown will be reduced according the number of cures by 60 sec
PVP Level 1: MP Cost: 100, after nullifying magic and curing Abnormal Status at 10% chance, the Divine Protection cooldown will be reduced according the number of cures by 60 sec
Level 5: MP Cost: 60, after nullifying magic and curing Abnormal Status at 50% chance, the Divine Protection cooldown will be reduced according the number of cures by 60 sec
Level 10: MP Cost: 10, after nullifying magic and curing Abnormal Status at 100% chance, the Divine Protection cooldown will be reduced according the number of cures by 60 sec
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Mystic Door
Master level:
10
Type:
?
Pre-requisite:
Dispel Lv. 3
PVE Level 1: MP 240, Portal Duration: 20 sec
Level 5: MP 160, Portal Duration: 100 sec
Level 10: MP 60, Portal Duration: 200 sec
PVP -
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Holy Symbol
Master level:
20
Type:
?
Pre-requisite:
Dispel Lv. 3
PVE Level 1: MP Cost: 129, Duration: 66 sec, EXP obtained increases with Skill Level.
Level 10: MP Cost: 210, Duration: 120 sec, EXP obtained increases with Skill Level.
Level 20: MP Cost: 300, Duration: 180 sec, EXP obtained increases with Skill Level.
PVP -
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Shining Ray
Master level:
20
Type:
?
PVE Level 1: MP Cost: 29, Damage: 159%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 22%, Stun Duration: 3 sec
Level 10: MP Cost: 37, Damage: 204%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 4 sec
Level 20: MP Cost: 45, Damage: 254%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 5 sec
PVP Level 1: MP Cost: 29, Damage: 159%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 22%, Stun Duration: 3 sec
Level 10: MP Cost: 37, Damage: 204%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 4 sec
Level 20: MP Cost: 45, Damage: 254%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 5 sec
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Teleport Mastery
Master level:
10
Type:
?
Pre-requisite:
Teleport Lv. 5
PVE Level 1: MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2
Level 5: MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10
Level 10: MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20
PVP Level 1: MP Cost: 2, Damage: 32%, Max Enemies Hit: 3, Stun Chance: 1%, Stun Duration: 1 sec, Teleport Distance: +2
Level 5: MP Cost: 10, Damage: 40%, Max Enemies Hit: 3, Stun Chance: 3%, Stun Duration: 1 sec, Teleport Distance: +10
Level 10: MP Cost: 20, Damage: 50%, Max Enemies Hit: 3, Stun Chance: 5%, Stun Duration: 1 sec, Teleport Distance: +20
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Holy Magic Shell
Master level:
20
Type:
?
PVE Level 1: MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 90 sec, Cooldown: 90 sec
Level 10: MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec, Cooldown: 90 sec
Level 20: MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time to Next Shield Available: 30 sec, Cooldown: 90 sec
PVP Level 1: MP Cost: 50, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 90 sec
Level 10: MP Cost: 60, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec
Level 20: MP Cost: 70, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time to Next Shield Available: 30 sec
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Holy Fountain
Master level:
10
Type:
?
PVE Level 1: MP Cost: 24, restores 13% HP when used, able to use 11 times total. Duration: 33 sec. Cooldown: 87 sec
Level 5: MP Cost: 32, restores 25% HP when used, able to use 15 times total. Duration: 45 sec. Cooldown: 75 sec
Level 10: MP Cost: 40, restores 40% HP when used, able to use 20 times total. Duration: 60 sec. Cooldown: 60 sec
PVP -
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Divine Protection
Master level:
10
Type:
?
PVE Level 1: MP Cost: 152, resist critical Abnormal Status once. Cooldown: 405 sec
[Passive Effect: Increases Abnormal Status and all Elemental Resistances by 4%]
Level 5: MP Cost: 120, resist critical Abnormal Status once. Cooldown: 305 sec
[Passive Effect: Increases Abnormal Status and all Elemental Resistances by 20%]
Level 10: MP Cost: 80, resist critical Abnormal Status once. Cooldown: 180 sec
[Passive Effect: Increases Abnormal Status and all Elemental Resistances by 40%]
PVP -
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